My recent work in Blender
An enemy character from the Secret of Mana series of games.
An enemy character from the Secret of Mana series of games.
An enemy character from the Secret of Mana series of games, with additional textures.
A current, cooperative project. A local artist and I designed a creature together, she sketched it, and I began to model it in 3D.
My most recent project, a 3D implementation of a character designed by Brian Hardison.
The card game Shadowfist started accepting suggestions for the Critical Shift expansion in late 2006 and I decided to illustrate a few of my own submissions, simply as a way to practice with Blender.
Another card submission. Since I'm still a play-tester for the new set, I can't post these card names or ideas.
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